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Interface: AppStore<S, A>

Type parameters

NameType
Sany
Aextends Action``AnyAction

Hierarchy

  • Store<S, A>

    AppStore

Properties

[reducersSymbol]

[reducersSymbol]: AnonymousObject<any>

Defined in

onekijs/packages/onekijs-framework/src/types/app.ts:17


[sagasSymbol]

[sagasSymbol]: AnonymousObject<any>

Defined in

onekijs/packages/onekijs-framework/src/types/app.ts:18


dispatch

dispatch: Dispatch<A>

Dispatches an action. It is the only way to trigger a state change.

The reducer function, used to create the store, will be called with the current state tree and the given action. Its return value will be considered the next state of the tree, and the change listeners will be notified.

The base implementation only supports plain object actions. If you want to dispatch a Promise, an Observable, a thunk, or something else, you need to wrap your store creating function into the corresponding middleware. For example, see the documentation for the redux-thunk package. Even the middleware will eventually dispatch plain object actions using this method.

param A plain object representing “what changed”. It is a good idea to keep actions serializable so you can record and replay user sessions, or use the time travelling redux-devtools. An action must have a type property which may not be undefined. It is a good idea to use string constants for action types.

returns For convenience, the same action object you dispatched.

Note that, if you use a custom middleware, it may wrap dispatch() to return something else (for example, a Promise you can await).

Inherited from

Store.dispatch

Defined in

onekijs/node_modules/redux/index.d.ts:292

Methods

[observable]

[observable](): Observable<S>

Interoperability point for observable/reactive libraries.

Returns

Observable<S>

A minimal observable of state changes. For more information, see the observable proposal: https://github.com/tc39/proposal-observable

Inherited from

Store.__@observable@28283

Defined in

onekijs/node_modules/redux/index.d.ts:344


cancelSaga

cancelSaga(namespace, name): void

Parameters

NameType
namespacestring
namestring

Returns

void

Defined in

onekijs/packages/onekijs-framework/src/types/app.ts:20


getState

getState(): S

Reads the state tree managed by the store.

Returns

S

The current state tree of your application.

Inherited from

Store.getState

Defined in

onekijs/node_modules/redux/index.d.ts:299


injectReducers

injectReducers(bind, namespace, reducers): void

Parameters

NameType
bindService<AnyState>
namespacestring
reducersAnonymousObject<any>

Returns

void

Defined in

onekijs/packages/onekijs-framework/src/types/app.ts:21


removeReducers

removeReducers(namespace, reducers): void

Parameters

NameType
namespacestring
reducersAnonymousObject<any>

Returns

void

Defined in

onekijs/packages/onekijs-framework/src/types/app.ts:22


replaceReducer

replaceReducer(nextReducer): void

Replaces the reducer currently used by the store to calculate the state.

You might need this if your app implements code splitting and you want to load some of the reducers dynamically. You might also need this if you implement a hot reloading mechanism for Redux.

Parameters

NameTypeDescription
nextReducerReducer<S, A>The reducer for the store to use instead.

Returns

void

Inherited from

Store.replaceReducer

Defined in

onekijs/node_modules/redux/index.d.ts:336


runSaga

runSaga(namespace, saga, name): void

Parameters

NameType
namespacestring
sagaSaga<any[]>
namestring

Returns

void

Defined in

onekijs/packages/onekijs-framework/src/types/app.ts:19


subscribe

subscribe(listener): Unsubscribe

Adds a change listener. It will be called any time an action is dispatched, and some part of the state tree may potentially have changed. You may then call getState() to read the current state tree inside the callback.

You may call dispatch() from a change listener, with the following caveats:

  1. The subscriptions are snapshotted just before every dispatch() call. If you subscribe or unsubscribe while the listeners are being invoked, this will not have any effect on the dispatch() that is currently in progress. However, the next dispatch() call, whether nested or not, will use a more recent snapshot of the subscription list.

  2. The listener should not expect to see all states changes, as the state might have been updated multiple times during a nested dispatch() before the listener is called. It is, however, guaranteed that all subscribers registered before the dispatch() started will be called with the latest state by the time it exits.

Parameters

NameTypeDescription
listener() => voidA callback to be invoked on every dispatch.

Returns

Unsubscribe

A function to remove this change listener.

Inherited from

Store.subscribe

Defined in

onekijs/node_modules/redux/index.d.ts:325